Design

Flight Testing and Autonomous Design Challenges

We are out test flying our latest software release. Terik and Grant could have run solo, but I tagged along to see our hardware in action for the first time. I recently started as Airware’s second Product Designer. Today I’m curiously taking notes and photographs to understand our users’ experience more deeply....

A Simple(ish) Definition of Digital Product Design

'Product Designer' is a job title that has been growing in popularity over the past few years, but there is a lot of ambiguity around what it actually means. It’s traditionally been used as a way to describe industrial designers, the people who design cars, appliances and other physical objects. However, it’s becoming an increasingly popular way to describe folks like myself who work for software companies and design digital products. We’ve called these people UI, UX or Interaction Designers for a long time now so why the name change? Is there a real reason behind it or is it just another Silicon Valley buzzword that will eventually fade into obscurity?...

Flight Planning in the Airware Cloud

The goal of this project was to design a UI in the Airware Cloud that enables users to create a new job as easily as possible. This is a crucial experience because a “job” is the fundamental unit of work here at Airware. It encapsulates all of the work that goes into collecting data with a drone—from planning the flight, through the collection of data, and ultimately the creation of a data product....

Case Study: Aircraft to Ground Connection

We recently allocated two sprints to improve the usability of our Ground Control Station. The Ground Control Station is a Windows application that acts as the interface between an aircraft and its operator. It assists operators with routine calibrations, planning autonomous flights, and monitoring aircraft during flight....